Monitor rules

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ATN082268
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Monitor rules

Post by ATN082268 » Fri Mar 08, 2013 5:23 am

Monitors follow all Aerotech rules for Warships unless otherwise noted in these rules.

Monitors do not use a KF Drive, Lithium-fusion batteries or jump sails. They are limited to a minimum size of 50,000 tons and up to a maximum size of 1,000,000 tons in increments of 10,000 tons.

Each Structural Integrity point weighs, costs and requires maintenance of 50% more than normal.

Tonnage of Monitor AP per ton Fuel (strategic/tactical) Transportable
50,000-100,000 tons 1.0 10/10 Yes
110,000- 250,000 tons 0.8 18/6 Yes
260,000- 500,000 tons 0.6 23/4 No
510,000- 750,000 tons 0.5 30/3 No
760,000- 1,000,000 tons 0.4 35/2 No

Monitors up to, and including, 250,000 tons can be transported on a jump capable unit but requires that the Monitor and the transporting unit each have one docking collar for every 50,000 tons (or fraction thereof) that the Monitor weighs.

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Steve Ronin
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Re: Monitor rules

Post by Steve Ronin » Sat Mar 09, 2013 10:26 pm

YOWZERS :shock:

I'd think I'd rather buy a squadron of Assault Triumphs or Overlord A-3s or Excalibur Pocket Warships

Alot more flexibility for alot less money. And you can afford to lose one without bankrupting 2 or 3 planets at once.

I mean, I like the monitor concept, and your rules are well written and logical ... but the EXPENSE of the concept just doesn't work for me.
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ATN082268
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Re: Monitor rules

Post by ATN082268 » Tue Mar 12, 2013 12:30 am

Steve Ronin wrote:YOWZERS :shock:

I'd think I'd rather buy a squadron of Assault Triumphs or Overlord A-3s or Excalibur Pocket Warships

Alot more flexibility for alot less money. And you can afford to lose one without bankrupting 2 or 3 planets at once.

I mean, I like the monitor concept, and your rules are well written and logical ... but the EXPENSE of the concept just doesn't work for me.
Monitors were meant primarily for certain situations where you will always want a significant defensive presence (like Orbital Factory, Capital Planet, etc) that you aren't simply going to send away. Dropships and fighters really don't cut it against Warships or Monitors in combat. Monitors were not meant to be the only defense or the best defensive option in every situation. They are a cheap way to provide a good defense without tying up your expensive Warships which are needed to move stuff elsewhere. To give you an idea of the costs, a 1,000,000 ton Monitor costs about as much as a 180,000 ton Warship. Monitors require Research and Development (R&D) as well but that applies to other units too.

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Re: Monitor rules

Post by DaMarsh » Sun Aug 25, 2013 1:03 pm

To solve the "how do you get the monitor to the system it needs to go" problem, you could take an old WarShip, park it in the appropriate system, then strip it of its K-F drive, sails, etc., upgrade the weapons and turn it into a monitor, couldn't you?